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Post by Valaro on Jul 25, 2007 5:14:48 GMT -8
Role: Crowd-Control / Pets
Lore-masters are the unparalleled masters of crowd-control, with the ability to trap creatures and keep them from hurting their allies. They have many skills that invoke the natural world of Middle-earth but it is draining on the will thus costing them morale to fuel some of these powerful skills. Because of this, they must rely on their pets to supplement their ability to take damage.
A keeper of ancient lore and otherwise lost knowledge, the Lore-master uses his knowledge of the lesser and greater powers of the world around him to stave off the advances of the shadow for a time, and to treat the wounds and suffering of his companions. In dire need he can use this knowledge to hurt his foes; but this task being extremely difficult, a wise Lore-master would rarely attempt it.
The Lore-master will be the class of choice for the player that enjoys using the power of ancient lore to aid their allies and hinder their foes. Steeped in the histories of Middle-earth Lore-masters are able to aid their fellows in recovering from maladies caused by the forces of the Dark Lord. They can also use their knowledge to daze, harm, or hinder their enemies, as well as give of themselves to strengthen another. Some Lore-masters are even said to be able to communicate with animals and request their aid. A Lore-master's combat style is anchored in the power of knowledge and using it intelligently to defeat evil.
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Post by Valaro on Jul 25, 2007 5:20:30 GMT -8
A Brief overview of all Skills by the Lore-Master class
Skills Level Description:
Burning Embers 1 Red hot embers swirl around the target causing damage overtime
Sign Of Power 1 This sign causes your enemy to pause so it attacks slowly and parry's less often
Staff Strike 1 Hit you opponent with staff
Fire Lore 2 Raises the temprature making it harder for foes to attck you
Beacon Of Hope 4 Transfers morale to an ally or pet
Raven Lore 4 Call a raven to assist you
Musical Instrument 5 Passive Skill
Power of Knowledge 6 Steals the power of the target slowly increasing yours
Sign of the wild 6 Wards your pet so that it may parry attacks more often (only one sign may be active over your pet at the same time)
Sign of the wild (rage) 8 Makes your pet / animal friend seem more threatening
Wind lore 8 Slow many of your enemies at once
Blinding Flash 10 Causes target to stop all action, your target will break up its trance if any damage is inflicted
Leechcraft 10 Removes wounds suffered by the target
Gust of wind 12 Air swirls rounds target kicking up debris and other objects that can cause damage
Friend of Bears 14 Call a bear to help you with your adventure
Sign of Power (Istari) 14 When your pet has flanked your enemy, it provides you with morale and deals damage to your enemy, used lightly it provides damage over time
Inner Flame 16 Self power to morale transfer
Tend the sick 16 Cures disease
Light of the Rising Dawn 18 Your wisdom can light even the darkest places, harming and blinding those who are in your way
Books of lore 20 Passive Skill
Cracked Earth 20 The ground cracks beneath an enemy doing damage and hampering movement
Wisdom of the council 20 Boosts morale, protects while damaging enemies
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Post by Valaro on Sept 16, 2009 2:41:10 GMT -8
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